EarthSculptor is a realtime terrain editor and paint program featuring an easy to use interface designed exclusively for rapid development of 3D landscapes for visualization, multimedia and game development.
Features:
Fast 3D hardware accelerated terrain rendering
Automatic lighting and shadow map rendering
High resolution Light, Color and Detail texture maps
Up to 8 Detail Textures
Map sizes up to 4097x4097
Terrain Texture sizes up to 4096x4096
Real time reflecting water
8 terrain tools: raise, lower, level, grab, smooth, erode, push and ramp
Plug In System
Multiple undo/redo editing
Outputs heightmaps as 16-bit PNG textures, no proprietary formats
Advanced .OBJ exporter outputs optimized meshes
Edit textures and heightmaps externally
Developed for Windows® and OpenGL® hardware
Download EarthSculptor 1.05 in het